Category Archives: software.development

Racing To The Big Apple

I’m flying to NYC this afternoon, for a lunch / interview Thursday. The company interviewing me has been in business for nearly 15 years, with Linux and BSD, Perl and Interchange as their platform (Interchange is a Perl-based e-commerce platform.) … Continue reading

Posted in life, rails, ruby, software.development | 2 Comments

I’m still alive here …

I survived the crazy work schedule and lack of sleep from my recent gig. I know there are still a few outstanding bugs, less than 5, but they are not critical. They are so non-critical, our employer is giving us … Continue reading

Posted in life, rails, ruby, software.development | Comments Off on I’m still alive here …

More like rakin’ in da dough …

It’s been two and a half weeks since I started my most recent freelancing software development project. Two and a half weeks of 20 hour days and seven day work weeks. Yep, if this project were to end today, I … Continue reading

Posted in life, rails, ruby, software.development, system.architecture, web.architecture, web.services | 3 Comments

Bringin’ in da dough, baby!

Last Wednesday, I sent emails and résumés for various job posts, and by that afternoon, I started getting nibbles. It was weird! Whereas I barely got any attention for over a dozen job applications I sent out between September and … Continue reading

Posted in hacks, life, open.source, rails, ruby, software.development, system.architecture, web.architecture, web.services, web.technologies | 1 Comment

Continuing the conversation: PS3 Linux & MS XNA

Mateusz, Lenny, thanks for the comments. Update: Reader Mateusz points out that there is an effort under way to port the XNA frameworks to other platforms using Mono. It’s great to see what the subversive, creative types come up with … Continue reading

Posted in free.culture, game.development, hacks, linux, open.source, ps3.linux, software.development, sony.ps3, windows, xbox.360, xna | 4 Comments

What’s the deal with PS3 Linux? Simple: XNA

Programming high-performance applications on the Cell BE processor, Part 1: An introduction to Linux on the PlayStation 3 The Sony PlayStation 3 (PS3) is the easiest and cheapest way for programmers to get their hands on the new Cell Broadband … Continue reading

Posted in free.culture, game.development, hacks, linux, open.source, ps3.linux, software.development, sony.ps3, windows, xbox.360, xna | 3 Comments

Say what?!?

I receive some mailings from Sun every month. And for the most part, they are entertaining. As in laugh out loud hysterical. But this one takes the cake. Easier, faster, and more secure the Solaris 10 OS is the only … Continue reading

Posted in cross.platform, linux, open.source, sillyness, system.architecture | Comments Off on Say what?!?

Funky fun with computers, #1

This sounds like fun! Whistle while you work: Use the open source sndpeek program and a simple Perl script to read specific sequences of tonal events — literally whistling or humming at your computer — and run commands based on … Continue reading

Posted in hacks, linux, open.source, sillyness, software.development | Comments Off on Funky fun with computers, #1

autossh and screen for remote login peace of mind

Unix server administrators everywhere are probably too familiar with connection timeouts when administering remote servers. There you are, dutifully editing that configuration file, when suddenly your text editor no longer responds to your cursor keys. A dozen seconds later or … Continue reading

Posted in hacks, open.source, ssh | 2 Comments

Gearing up for an exciting 2007

In the months ahead, I will be making use of this weblog to discuss software development technologies and processes I’ve learned to use in my ten-year career. I will most likely be writing about web technologies and web services, and … Continue reading

Posted in cross.platform, hacks, open.source, pjtrix.site, rails, ruby, software.development, ssh, web.architecture, weblogs | Comments Off on Gearing up for an exciting 2007